Having said so, out of the 300+ reviews on the iTunes stores about the game, less than 5 have to do with the art. That’s partially because it is one of the first games we made early in the Games2win business cycle. The art of “Parking Frenzy” looks like it’s out of the 70s. More than the ‘art and look’, ‘game play’ matters. Lesson – if you have a site or a game or anything that works well with consumers, there are high chances it will work well with Mobile users alsoĢ. These are few of the other titles that we are rapidly converting to mobile games (click on images to play online) : This is ‘Parking Frenzy’ online (click on image to play online) : Once we had perfected this game genré and witnessed long-term engagement (time spent*returning users), we began converting our select titles to Mobile (iOs and Android games). The one genré that always stood out and outperformed the others was the genré of ‘Parking Games.’ These games are played by more than 15 million unique users every month (as per comScore). Games2win has a massive library of over 600 casual, flash games. So, what were the key lessons that Games2win learnt as it achieved this significant milestone?ġ. We believe that we are the first ‘Indian’ Games Company to have achieved this honor! The same game also topped almost all the global iTunes markets
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